So the question is, how much do I cut back the node of the object from the open end while I’m digitizing on screen? Usually, the rule is you want to place your inputs about one stitch short (approximately. When you manually adjust “push compensation,” you need to cut or pull the object nodes back a bit into the direction of the stitches being created. It’ll teach you my “golden rule” for digitizing designs at scale and how to master applying for proper push compensation by interactively creating designs yourself. The trick for learning how to control the “push” takes a bit of time and practice to grasp and is largely tied into digitizing at a consistent scale.įor this reason, and if you haven’t already, I highly suggest you click here to check out my Digitizer’s Dream Course. The “push” that occurs is, unfortunately, something that the software does not control automatically.
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